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} .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../../../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../../../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../../../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../../../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; 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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../../../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../../../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } can i get some ratings on my build - Page 4 - Guild Wars Forums - GW Guru
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Old Apr 08, 2008, 10:56 PM // 22:56   #61
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Quote:
Originally Posted by tyla salanari
It's 85% damage reduction against damage that is effected by armour I think.
I hope I don't fail at maths again :
50%*50% = 75%
25%*75% = Let's just say 85%! D:
you failed<_<>_>
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Old Apr 08, 2008, 11:04 PM // 23:04   #62
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Well since I'm the guy always casting it, I've never actually been under its effects so I can't state the number to precision accuracy.

I can say that my Heros/Hench appear to be almost unkillable while under its effect.
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Old Apr 08, 2008, 11:04 PM // 23:04   #63
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why is "save yourselfs" considered such a great skill?
It's not. "Save Yourselves!" however, is.

Quote:
Originally Posted by Crom The Pale
This means that 1) your party takes about 50% less dmg from all attacks that do not ignore armor and 2) you, the high armor warrior, now become the lowest armored target and draw agro off of your casters.
+40 armor is 50% less damage, so no.

Quote:
Originally Posted by tyla salanari
It's 85% damage reduction against damage that is effected by armour I think.
I hope I don't fail at maths again :
50%*50% = 75%
25%*75% = Let's just say 85%! D:
Not as high as that, but
Quote:
Originally Posted by GuildWiki
An armor bonus of 100 reduces armor-affected damage by 82.32%.
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Old Apr 09, 2008, 07:39 AM // 07:39   #64
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I worked out the armor reduction from SY once, lets see if I remember.

40AL reduces the total damage you take down to 50%, so 100AL = 40AL + 40AL + 20AL. Thats 0.5 x 0.5 x 0.75 (20AL would reduce the damage half as much as 40AL, so it goes down to 75%). All up thats 0.1875, or 18.75% of the original damage taken. 100% - 18.75% = 81.25% damage reduction.

From the quote above, Guildwiki says the reduction is 82.32%, I don't know what I'm missing, but you get the general idea.
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Old Apr 09, 2008, 09:04 AM // 09:04   #65
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Quote:
From the quote above, Guildwiki says the reduction is 82.32%, I don't know what I'm missing, but you get the general idea.
Because the effect of +20 armor is NOT half the effect of +40 armor.

Here's some trivia for you:
+24 armor gives something like 32.98% damage reduction (it's close enough that people say one third).
+40 armor gives 50% damage reduction.
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Old Apr 10, 2008, 12:33 AM // 00:33   #66
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Any way you crunch the numbers it is a great skill for any warrior, or paragon, to bring!

Keep in mind there is still a fair amount of armor ignoring damage out there so your still not unkillable by any standards.
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Old Apr 10, 2008, 06:35 PM // 18:35   #67
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Quote:
Originally Posted by Crom The Pale
Any way you crunch the numbers it is a great skill for any warrior, or paragon, to bring!

Keep in mind there is still a fair amount of armor ignoring damage out there so your still not unkillable by any standards.
wins the thread.

i would say better on a paragon than a godmode d slasher, but thats my take.
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Old Apr 13, 2008, 01:46 AM // 01:46   #68
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Originally Posted by beagle warrior
fiery shadow axe of fortitude
exalted aegis
fire=9
str=10
axe=15

frenzy
rush
eviscerate
executioner's strike
power attack
disrupting chop
"for great justice"
conjure flame
how could i alter this to make it better for FOW?

--------------------------------
i only have prophecies and factions

Last edited by beagle warrior; Apr 13, 2008 at 02:26 AM // 02:26..
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Old Apr 13, 2008, 01:50 AM // 01:50   #69
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Quote:
Originally Posted by beagle warrior
how could i alter this to make it better for FOW?
1.Ursan Blessing
2.optional
3.optional
4.optional
5.optional
6.optional
7.optional
8.res

That is all you will find anyway now. But if you had to I would say just use the godmode d slash.
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Old Apr 13, 2008, 03:49 AM // 03:49   #70
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Quote:
Originally Posted by beagle warrior
how could i alter this to make it better for FOW?

--------------------------------
i only have prophecies and factions

I would sugest dropping Frenzy for [Tiger Stance], you can't guarentee you'll have a monk casting PS on you everytime you use Frenzy and the dmg in FOW can stack up fast.

Drop Power Attack for either a res signet or [save yourselves] if you have it.

A few things to keep in mind though, your going to be hexed with [spiteful spirit] and [blurred vision] multiple times.
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Old Apr 13, 2008, 09:39 PM // 21:39   #71
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Quote:
Originally Posted by Crom The Pale

A few things to keep in mind though, your going to be hexed with [spiteful spirit
and [blurred vision] multiple times.
what would u recommend i bring to prevent this hexes (i have no remove hex since i w/e)

Last edited by beagle warrior; Apr 13, 2008 at 09:44 PM // 21:44..
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Old Apr 13, 2008, 09:46 PM // 21:46   #72
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Quote:
Originally Posted by beagle warrior
what would u recommend i bring to prevent this hexes (i have no remove hex since i w/e)
Your Monks should have the hex removal.
And whatever you do, when you're under a punish hex like Spiteful Spirit or Empathy, do NOT attack.
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Old Apr 14, 2008, 03:27 AM // 03:27   #73
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As well as not attacking you can ping what hex your suffering from to let the monks in your party know it is worth removing. Often they will ignore them on a player unless its something important.
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Old Apr 14, 2008, 04:26 AM // 04:26   #74
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Be a battle lion, attack through spiteful spirit and empathy. Make sure your monk isn't crap though, you'll probably end up dying.

Last edited by Arkantos; Apr 14, 2008 at 04:29 AM // 04:29..
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Old Apr 14, 2008, 10:10 PM // 22:10   #75
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Quote:
Originally Posted by Arkantos
Be a battle lion, attack through spiteful spirit and empathy. Make sure your monk isn't crap though, you'll probably end up dying.
In times like those, I miss the old Seed of Life. You could keep anything alive that attacked through spiteful with that
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Old Apr 16, 2008, 11:18 AM // 11:18   #76
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which game has better pve nightfall or eye of the north?

and if u had to choose one to buy which would it be and why?

or do you think i would be better off waiting for guild wars 2 to come out?

thx any responses are appreciated

Last edited by beagle warrior; Apr 16, 2008 at 08:42 PM // 20:42..
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Old Apr 16, 2008, 01:41 PM // 13:41   #77
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Quote:
Originally Posted by Tyla
Your Monks should have the hex removal.
And whatever you do, when you're under a punish hex like Spiteful Spirit or Empathy, do NOT attack.
Nothing wrong with attacking through frenzy as long as you know your monks can handle it. If you see your party starting to take more serious damage, break off and just body block the things. Just for the love of god, don't use frenzy or attack where spiteful spirit can hurt the nearby allies.

Quote:
Originally Posted by beagle warrior
which game has better pve nightfall or eye of the north?
and if u had to choose one to buy which would it be and why?
thx any responses are appreciated
Nightfall:
+ Longer
+ More Heroes
+/- 'normal' mission-based storyline
+/- Not many PvE skills, but for most classes they are pretty good. Less grind required to get higher ranks in the PvE skills.
- Repetitive environments (Ohhh, more sand!)

EotN:
+ Lots of dungeons
+ Many diverse areas
+ Lots of PvE skills (and Ursan is nearly the only way to get into difficult PvE area's)
+/- Different quest-based storyline, branching paths.
- Fewer Heroes
- Rather Short
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Old Apr 17, 2008, 12:38 AM // 00:38   #78
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Quote:
Originally Posted by beagle warrior
which game has better pve nightfall or eye of the north?

and if u had to choose one to buy which would it be and why?

or do you think i would be better off waiting for guild wars 2 to come out?

thx any responses are appreciated

Eye of the North has more options. The areas are the best looking in the game, my opinion, and has several options aside from dungeons.

The Norn Tournament can be very fun, Polymock(I love it, many hate it), and never underestimate Killroys Punchout!

Toss in the PvE skills and some easy to get Heros and it make a great addition for those on a budget.

Lastly if your thinking you will move on to GW2 when it comes out why not build up your HoM and grab that tiny reward they say it will grant us in GW2(no idea what it will be but they do say we get something)
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Old Apr 17, 2008, 08:23 PM // 20:23   #79
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i am most likely going to get nightfall (because it is cheaper). i am just wondering if there are still a good amount of people still playing nightfall?

or if anyone has any free trial codes, that they recieved when they purchased nightfall or gw:en, it would be greatly appreciated if u emailed me your trial code. thanks

Last edited by beagle warrior; Apr 17, 2008 at 10:04 PM // 22:04..
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Old Apr 17, 2008, 10:52 PM // 22:52   #80
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When I Monk a pug group in a mission and see a W/R bring a pet I will do this /resign and tell them to take out the pet.I would prefer them go W/Mo or W/E or /P.

I just want to say that in Nightfall end game are getting very bad players so get ready for that and mostly hero/henching your way through it.

Last edited by Age; Apr 17, 2008 at 11:06 PM // 23:06..
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